VFX Reel

VFX Experiments

Long-Term Projects

Additional Information


Welcome to my CG World. Began from blender donuts, actually began from Unity VFX and experimenting with Keijiro libraries but eventually moved into Houdini and Renderman.

This is a big leap but there's lot of dots that connected and despite major hurdles, I eventually managed to come up with some cool stuff, at which I keep on pressing.

I honestly love this stuff.

I mean, what's not to love? I get to synthesize my knowledge from here, there and everywhere from all my life: mathematics, programming, user experience, computer graphics etc. It's like I found myself something that could be the holy grail, a personal one, that I wish that existed and here it is. Except, it's still an early black box for me that will take sometime to decode.

But check out what I came up with in the process. Some of this is based on known tutorial series, some of this is my personally researched workflows of combining different things together, with some I had some help back in ALA from likeminded, yet smarter and/or more knowledgeable folks. Cheers!